UI

Enhancing Reality With First Person User Interface Design

May 21, 2012

Software companies have tried to use real world metaphors in their design, (i.e. the desktop) in an attempt to bridge the interface design and user understanding. While many applications do mimic reality somewhat, truly enhancing design leads to: Helping the user to be more productive Discovering newer ways to communicate Better managing increased data So…

Adaptive Design: What It Isn’t And What It Can Be

April 27, 2012

Adaptive design has sometimes been (mis)understood by designers to mean adding some features to a website or application that will allow users to customize the interface to suit their needs.  However, in order for the concept of inclusive adaptive design to really work, we need to understand more about what it isn’t.

A Few Hints On Amazon's Next-Gen E-Ink Kindle

April 9, 2012

While the world is anticipating Apple’s next step, Amazon is (quietly) improving it’s Kindle. One of the major complaints is that users need ambient light to read the devices. Now, while I don’t doubt that users who love Kindle will do anything for their Kindle, there is something to be said about having to make…

Understanding Your Users

October 20, 2011

One of the most important things you need to do when starting to design is understanding who your users are. Resist if you are told to design “for anybody”, this way your design will be good for nobody. Choose a target population even if you think that other people will use your site as well….

Using Search Boxes

October 13, 2011

One of the most important components of any website is a search box. Yet many people don’t always use them correctly. Some users don’t even understand the difference between a search on the site and web search. To help them, it’s best to create only one search box for the site. Adding additional search boxes…

Designing for Wide Audiences

September 28, 2011

There are a couple of things to keep in mind when designing a UI for consumers. One of the most important is an unfortunate fact that about 40% of general population has low literacy. Keeping that in mind, most pages need to be designed at a 6th grade level. Some other tips to consider: 1.Make…

What's important for Homepage?

September 22, 2011

Users spend very little time on Homepage. If the user is experienced, it can be as little as 25 seconds. What do you need to show them in this short period of time? Obviously, users don’t read long paragraphs of text. Most of those precious seconds are spent on figuring out where to go next….

Will PC be replaced by mobile devices?

September 2, 2011

Well, first we need to agree what the PC is. Let’s say for the sake of argument that it’s desktop and laptop computers. Then all other devices – ipad, phones, etc., are mobile devices. Steve Jobs said something like this about a year ago: Long time ago there were mostly trucks. But when population moved…

5 Reasons Why Users Can't Complete Their Tasks

July 27, 2011

Average users can’t always complete what they started and leave websites in frustration, never returning again. Why is it happening and what are the main offenders in UI of those websites? Here are the top 5 usability problems that caused incomplete or wrongly done tasks: 1. Information Architecture – user doesn’t know where to go…

How Much Time Do We Waste on Badly Designed Apps?

January 27, 2010

Computer load-time, pop-ups, new apps installation, new user interrelations, lack of intuitiveness, search for drivers, frozen system, reboots, etc. – these are just a few of the things that most of us face on daily basis. Dealing with all of these issues takes users up to 30 minutes a day ,according to Telegraph UK, which equals…